![]() ![]() Can be upgraded in blacksmith (3 per a squad). Deals more damage and has the same weaknesses: smash and pierce damage. Soldier - a more powerful version of a Recruit.Throws torches that deal fire damage on a small area. Deals small damage and is vulnerable to smash and pierce damage (arrows). It has a good economic and can build two different defense buildings - towers that are available on the first and third level of your buildings. Has mediocre basic units but also powerful elite units such as Man-At-Arms or Paladin. The last unit is a siege unit that can be recruited in a blacksmith where you can also upgrade units from the second level. The next three units can be classified as an elite, they require food and a special resource (different for each faction) - these units can be recruited only after unlocking the third level for your buildings. The four next units are your main force, they can be recruited in barracks and require food and iron (you can mine it when your buildings reach level two). The first two units are the simplest ones, they can be recruited in a main building in your starting sector and they require only food and wood. Note - even though there are differences between units from different races, they are all made with one schematic. This chapter contains descriptions of all races and their available units. The differences are mainly in their units. They all have almost the same buildings and gather almost the same resources. ![]() There are no distinct differences between the three playable races. ![]()
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